As the Pritzker Architecture Award winner in 2009, Peter Zumthor stated in his book “Thinking Architecture” that: “I believe that architecture today needs to reflect on the tasks and possibilities which are inherently its own. Architecture is not a vehicle or a symbol for things that do not belong to its essence. In a society that celebrates the inessential, architecture can put up a resistance, counteract the waste of forms and meanings, and speak its own language. I believe that the language of architecture is not a question of a specific style. Every building is built for a specific use in a specific place and for a specific society. My buildings try to answer the questions that emerge from these simple facts as precisely and critically as they can.”
Architecture that ‘thinks’ would inquire its existence, its purpose and how it came to be. Architecture is conceived in the architect’s mind and produced to be used, delight in and be enjoyed. Architecture’s purpose is unique in its own program but who is to say what is what and its personal whoever is feeling when they are experiencing architecture.
Zumthor’s architecture was further described by another as: “Zumthor’s Thermal Bath building at Vals is described as “a superb example of simple detailing that is used to create highly atmospheric spaces. The design contrasts cool, gray stone walls with the warmth of bronze railings, and light and water are employed to sculpt the spaces. The horizontal joints of the stonework mimic the horizontal lines of the water, and there is a subtle change in the texture of the stone at the waterline. Skylights inserted into narrow slots in the ceiling create a dramatic line of light that accentuates the fluidity of the water. Every detail of the building thus reinforces the importance of the bath on a variety of levels.”
Celebrating the purpose of it all, is what architecture should be about. The essential purpose of what it is built for.
In another note, I was thinking about “Thinking Architecture” which is used in a way to describe the Design Thesis. Its meant to be a way of thinking about architecture. True, that its more than that. The program is not given but is created from almost nothing or a topic out of no where. Based on some issues and some sort of hypothesis and objectives are created, but once you get over that, you come to the game of conceiving something.
How hard or easy is that?